| 1 |
if (vulnerable == false) |
| 2 |
{ |
| 3 |
image_speed = 0.5; |
| 4 |
} |
| 5 |
else |
| 6 |
{ |
| 7 |
image_speed = 0; |
| 8 |
image_index = 0; |
| 9 |
} |
| 10 |
if (global.current_pp_self < 0) |
| 11 |
global.current_pp_self = 0; |
| 12 |
if (global.current_sp_self < 0) |
| 13 |
global.current_sp_self = 0; |
| 14 |
if (global.current_hp_self < 0) |
| 15 |
global.current_hp_self = 0; |
| 16 |
if (global.current_hp_self == 0) |
| 17 |
{ |
| 18 |
global.heart_battle_fighting_x = x; |
| 19 |
global.heart_battle_fighting_y = y; |
| 20 |
with (obj_battle_generator) |
| 21 |
audio_extend = false; |
| 22 |
audio_stop_all(); |
| 23 |
room_goto(rm_death_screen Death screen); |
| 24 |
} |