1 | if (live_call()) |
2 | return global.live_result; |
3 | ds_list_destroy(x_list); |
4 | ds_list_destroy(y_list); |
5 | event_user(3); |
6 | if (audio_is_playing(charge_sound)) |
7 | audio_stop_sound(charge_sound); |
8 | with (obj_heart_yellow_shot) |
9 | instance_destroy(); |
10 | with (obj_heart_yellow_shot_blast) |
11 | instance_destroy(); |