| 1 |
if (instance_exists(obj_sme_yellow_rhythm_generator) && !instance_exists(obj_sme_yellow_rhythm_selection) && created_selection == false && moveable == true) |
| 2 |
{ |
| 3 |
instance_create(x, obj_dialogue_box_battle_transformation_any.bbox_top + 179, obj_sme_yellow_rhythm_selection); |
| 4 |
created_selection = true; |
| 5 |
} |
| 6 |
script_execute(scr_controls_battle_heart_yellow_rhythm); |
| 7 |
x_previous = x; |
| 8 |
move_x = -key_left + key_right; |
| 9 |
y = pos_y; |
| 10 |
if (move_x < 0) |
| 11 |
x = pos_x_left; |
| 12 |
else if (move_x > 0) |
| 13 |
x = pos_x_right; |
| 14 |
else |
| 15 |
x = pos_x_center; |
| 16 |
if (pos_x_previous != x) |
| 17 |
{ |
| 18 |
if (instance_exists(obj_sme_yellow_rhythm_selection)) |
| 19 |
{ |
| 20 |
obj_sme_yellow_rhythm_selection.grace_period_current = grace_period_duration; |
| 21 |
obj_sme_yellow_rhythm_selection.pos_x_previous_selection = pos_x_previous; |
| 22 |
} |
| 23 |
pos_x_previous = x; |
| 24 |
} |
| 25 |
obj_heart_yellow_rhythm_hitbox.x = x; |
| 26 |
obj_heart_yellow_rhythm_hitbox.y = y; |
| 27 |
if (instance_exists(obj_sme_yellow_rhythm_selection)) |
| 28 |
{ |
| 29 |
with (obj_sme_yellow_rhythm_selection) |
| 30 |
event_user(0); |
| 31 |
} |
| 32 |
var auto_hit_note = false; |
| 33 |
if (global.option_autorhythm) |
| 34 |
{ |
| 35 |
key_select = 0; |
| 36 |
key_revert = 0; |
| 37 |
with (obj_sme_yellow_rhythm_selection) |
| 38 |
{ |
| 39 |
if (place_meeting(x, y, obj_sme_yellow_rhythm_note)) |
| 40 |
auto_hit_note = true; |
| 41 |
} |
| 42 |
} |
| 43 |
if (instance_exists(obj_sme_yellow_rhythm_note)) |
| 44 |
{ |
| 45 |
if (key_select || key_revert || auto_hit_note || buffer_current > 0) |
| 46 |
buffer_current += 1; |
| 47 |
if (buffer_current >= buffer_max) |
| 48 |
{ |
| 49 |
if (instance_exists(obj_sme_yellow_rhythm_selection) && box.sc_dcurrent == 1) |
| 50 |
{ |
| 51 |
with (obj_sme_yellow_rhythm_selection) |
| 52 |
event_user(1); |
| 53 |
} |
| 54 |
buffer_current = 0; |
| 55 |
} |
| 56 |
} |
| 57 |
else |
| 58 |
{ |
| 59 |
buffer_current = 0; |
| 60 |
} |
| 61 |
if (instance_exists(obj_heart_battle_effect_glow)) |
| 62 |
{ |
| 63 |
obj_heart_battle_effect_glow.x = x; |
| 64 |
obj_heart_battle_effect_glow.y = y; |
| 65 |
} |
| 66 |
if (moveable == true && global.current_sp_self > 0) |
| 67 |
{ |
| 68 |
var can_trail = false; |
| 69 |
trail_cc_current += 1; |
| 70 |
if (trail_cc_current >= trail_cc_max) |
| 71 |
{ |
| 72 |
can_trail = true; |
| 73 |
trail_cc_current = 0; |
| 74 |
} |
| 75 |
if (can_trail == true) |
| 76 |
{ |
| 77 |
ds_list_add(x_list, x); |
| 78 |
ds_list_add(y_list, y); |
| 79 |
while (ds_list_size(x_list) > max_points_trail) |
| 80 |
{ |
| 81 |
ds_list_delete(x_list, 0); |
| 82 |
ds_list_delete(y_list, 0); |
| 83 |
} |
| 84 |
} |
| 85 |
} |
| 86 |
event_user(15); |