| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
var battle_menu_number = global.battle_menu_number; |
| 4 |
var battle_enemy_name = global.battle_enemy_name; |
| 5 |
var enemy_count = global.enemy_count; |
| 6 |
var game_mode = global.game_mode; |
| 7 |
fade_in = true; |
| 8 |
if (fade_in == true && image_alpha < 1) |
| 9 |
image_alpha += 0.1; |
| 10 |
else |
| 11 |
fade_in = false; |
| 12 |
if (key_select_simulate) |
| 13 |
{ |
| 14 |
key_select_simulate = 0; |
| 15 |
if (battle_menu_number == 1) |
| 16 |
{ |
| 17 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_fight); |
| 18 |
if (enemy_count >= 2) |
| 19 |
{ |
| 20 |
if (global.enemy_dead_2 == false && global.enemy_spared_2 == false) |
| 21 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_fight_2); |
| 22 |
} |
| 23 |
if (enemy_count >= 3) |
| 24 |
{ |
| 25 |
if (global.enemy_dead_3 == false && global.enemy_spared_3 == false) |
| 26 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_fight_3); |
| 27 |
} |
| 28 |
instance_create_depth(obj_dialogue_box_battle.x + 44, obj_dialogue_box_battle.y + 36, -700, obj_heart_battle_menu_fight_fake_martlet); |
| 29 |
instance_destroy(); |
| 30 |
script_execute(scr_battle_core_directory_hp_displacements); |
| 31 |
script_execute(scr_determine_can_display_enemy_hp_ui); |
| 32 |
if (enemy_count >= 1) |
| 33 |
{ |
| 34 |
if (global.enemy_vulnerable == false && global.enemy_dead == false && global.enemy_spared == false) |
| 35 |
{ |
| 36 |
with (obj_battle_hp_current_enemy) |
| 37 |
instance_destroy(); |
| 38 |
with (obj_battle_hp_max_enemy) |
| 39 |
instance_destroy(); |
| 40 |
} |
| 41 |
} |
| 42 |
if (enemy_count >= 2) |
| 43 |
{ |
| 44 |
if (global.enemy_vulnerable_2 == false && global.enemy_dead_2 == false && global.enemy_spared_2 == false) |
| 45 |
{ |
| 46 |
with (obj_battle_hp_current_enemy_2) |
| 47 |
instance_destroy(); |
| 48 |
with (obj_battle_hp_max_enemy_2) |
| 49 |
instance_destroy(); |
| 50 |
} |
| 51 |
} |
| 52 |
if (enemy_count >= 3) |
| 53 |
{ |
| 54 |
if (global.enemy_vulnerable_3 == false && global.enemy_dead_3 == false && global.enemy_spared_3 == false) |
| 55 |
{ |
| 56 |
with (obj_battle_hp_current_enemy_3) |
| 57 |
instance_destroy(); |
| 58 |
with (obj_battle_hp_max_enemy_3) |
| 59 |
instance_destroy(); |
| 60 |
} |
| 61 |
} |
| 62 |
with (obj_dialogue_battle_move_select_parent) |
| 63 |
instance_destroy(); |
| 64 |
audio_play_sound(snd_battle_item_weapon_select, 20, false); |
| 65 |
image_alpha = 0; |
| 66 |
} |
| 67 |
if (battle_menu_number == 2) |
| 68 |
{ |
| 69 |
if (global.enemy_dead == false && global.enemy_spared == false) |
| 70 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_name); |
| 71 |
if (enemy_count >= 2) |
| 72 |
{ |
| 73 |
if (global.enemy_dead_2 == false && global.enemy_spared_2 == false) |
| 74 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_name_2); |
| 75 |
} |
| 76 |
if (enemy_count >= 3) |
| 77 |
{ |
| 78 |
if (global.enemy_dead_3 == false && global.enemy_spared_3 == false) |
| 79 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_name_3); |
| 80 |
} |
| 81 |
instance_create(obj_dialogue_box_battle.x + 44, obj_dialogue_box_battle.y + 36, obj_heart_battle_menu_act); |
| 82 |
with (obj_dialogue_battle_move_select_parent) |
| 83 |
instance_destroy(); |
| 84 |
audio_play_sound(snd_battle_item_weapon_select, 20, false); |
| 85 |
image_alpha = 0; |
| 86 |
} |
| 87 |
if (battle_menu_number == 3) |
| 88 |
{ |
| 89 |
if (obj_item.image_index == 1) |
| 90 |
{ |
| 91 |
global.item_page_count = 1; |
| 92 |
global.item_number_row = 1; |
| 93 |
global.item_number_column = 1; |
| 94 |
if (global.item_slot[1] != "Nothing") |
| 95 |
instance_create(0, 0, obj_text_battle_move_selected_item_1); |
| 96 |
if (global.item_slot[2] != "Nothing") |
| 97 |
instance_create(0, 0, obj_text_battle_move_selected_item_2); |
| 98 |
if (global.item_slot[3] != "Nothing") |
| 99 |
instance_create(0, 0, obj_text_battle_move_selected_item_3); |
| 100 |
if (global.item_slot[4] != "Nothing") |
| 101 |
instance_create(0, 0, obj_text_battle_move_selected_item_4); |
| 102 |
instance_create(0, 0, obj_text_battle_move_selected_item_page_count); |
| 103 |
instance_create(obj_dialogue_box_battle.x + 44, obj_dialogue_box_battle.y + 36, obj_heart_battle_menu_item); |
| 104 |
with (obj_dialogue_battle_move_select_parent) |
| 105 |
instance_destroy(); |
| 106 |
audio_play_sound(snd_battle_item_weapon_select, 20, false); |
| 107 |
image_alpha = 0; |
| 108 |
} |
| 109 |
else |
| 110 |
{ |
| 111 |
audio_play_sound(snd_hurt, 20, false); |
| 112 |
} |
| 113 |
} |
| 114 |
if (battle_menu_number == 4) |
| 115 |
{ |
| 116 |
instance_create(0, 0, obj_text_battle_move_selected_spare); |
| 117 |
if (global.enemy_fleeable == true) |
| 118 |
instance_create(0, 0, obj_text_battle_move_selected_flee); |
| 119 |
instance_create(obj_dialogue_box_battle.x + 44, obj_dialogue_box_battle.y + 36, obj_heart_battle_menu_mercy); |
| 120 |
with (obj_dialogue_battle_move_select_parent) |
| 121 |
instance_destroy(); |
| 122 |
audio_play_sound(snd_battle_item_weapon_select, 20, false); |
| 123 |
image_alpha = 0; |
| 124 |
} |
| 125 |
} |