1 |
var battle_menu_number = global.battle_menu_number; |
2 |
var battle_enemy_name = global.battle_enemy_name; |
3 |
var enemy_count = global.enemy_count; |
4 |
var game_mode = global.game_mode; |
5 |
image_blend = c_gray; |
6 |
script_execute(scr_controls_battle_main); |
7 |
if (key_select) |
8 |
{ |
9 |
if (battle_menu_number == 1) |
10 |
{ |
11 |
if (obj_guardener_vines_controller.vine_count[0] <= 0) |
12 |
{ |
13 |
if (global.enemy_dead == false && global.enemy_spared == false) |
14 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_fight); |
15 |
if (enemy_count >= 2) |
16 |
{ |
17 |
if (global.enemy_dead_2 == false && global.enemy_spared_2 == false) |
18 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_fight_2); |
19 |
} |
20 |
if (enemy_count >= 3) |
21 |
{ |
22 |
if (global.enemy_dead_3 == false && global.enemy_spared_3 == false) |
23 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_fight_3); |
24 |
} |
25 |
instance_create(obj_dialogue_box_battle.x + 44, obj_dialogue_box_battle.y + 36, obj_heart_battle_menu_fight); |
26 |
script_execute(scr_battle_core_directory_hp_displacements); |
27 |
script_execute(scr_determine_can_display_enemy_hp_ui); |
28 |
if (enemy_count >= 1) |
29 |
{ |
30 |
if (global.enemy_vulnerable == false && global.enemy_dead == false && global.enemy_spared == false) |
31 |
{ |
32 |
with (obj_battle_hp_current_enemy) |
33 |
instance_destroy(); |
34 |
with (obj_battle_hp_max_enemy) |
35 |
instance_destroy(); |
36 |
} |
37 |
} |
38 |
if (enemy_count >= 2) |
39 |
{ |
40 |
if (global.enemy_vulnerable_2 == false && global.enemy_dead_2 == false && global.enemy_spared_2 == false) |
41 |
{ |
42 |
with (obj_battle_hp_current_enemy_2) |
43 |
instance_destroy(); |
44 |
with (obj_battle_hp_max_enemy_2) |
45 |
instance_destroy(); |
46 |
} |
47 |
} |
48 |
if (enemy_count >= 3) |
49 |
{ |
50 |
if (global.enemy_vulnerable_3 == false && global.enemy_dead_3 == false && global.enemy_spared_3 == false) |
51 |
{ |
52 |
with (obj_battle_hp_current_enemy_3) |
53 |
instance_destroy(); |
54 |
with (obj_battle_hp_max_enemy_3) |
55 |
instance_destroy(); |
56 |
} |
57 |
} |
58 |
with (obj_dialogue_battle_move_select_parent) |
59 |
instance_destroy(); |
60 |
audio_play_sound(snd_battle_item_weapon_select, 20, false); |
61 |
image_alpha = 0; |
62 |
} |
63 |
else |
64 |
{ |
65 |
obj_guardener_vines_controller.vine_cut[0] = true; |
66 |
} |
67 |
} |
68 |
if (battle_menu_number == 2) |
69 |
{ |
70 |
if (obj_guardener_vines_controller.vine_count[1] <= 0) |
71 |
{ |
72 |
if (global.enemy_dead == false && global.enemy_spared == false) |
73 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_name); |
74 |
if (enemy_count >= 2) |
75 |
{ |
76 |
if (global.enemy_dead_2 == false && global.enemy_spared_2 == false) |
77 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_name_2); |
78 |
} |
79 |
if (enemy_count >= 3) |
80 |
{ |
81 |
if (global.enemy_dead_3 == false && global.enemy_spared_3 == false) |
82 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_name_3); |
83 |
} |
84 |
instance_create(obj_dialogue_box_battle.x + 44, obj_dialogue_box_battle.y + 36, obj_heart_battle_menu_act); |
85 |
with (obj_dialogue_battle_move_select_parent) |
86 |
instance_destroy(); |
87 |
audio_play_sound(snd_battle_item_weapon_select, 20, false); |
88 |
image_alpha = 0; |
89 |
} |
90 |
else |
91 |
{ |
92 |
obj_guardener_vines_controller.vine_cut[1] = true; |
93 |
} |
94 |
} |
95 |
if (battle_menu_number == 3) |
96 |
{ |
97 |
if (obj_guardener_vines_controller.vine_count[2] <= 0) |
98 |
{ |
99 |
if (obj_item.image_index == 1) |
100 |
{ |
101 |
global.item_page_count = 1; |
102 |
global.item_number_row = 1; |
103 |
global.item_number_column = 1; |
104 |
if (global.item_slot[1] != "Nothing") |
105 |
instance_create(0, 0, obj_text_battle_move_selected_item_1); |
106 |
if (global.item_slot[2] != "Nothing") |
107 |
instance_create(0, 0, obj_text_battle_move_selected_item_2); |
108 |
if (global.item_slot[3] != "Nothing") |
109 |
instance_create(0, 0, obj_text_battle_move_selected_item_3); |
110 |
if (global.item_slot[4] != "Nothing") |
111 |
instance_create(0, 0, obj_text_battle_move_selected_item_4); |
112 |
instance_create(0, 0, obj_text_battle_move_selected_item_page_count); |
113 |
instance_create(obj_dialogue_box_battle.x + 44, obj_dialogue_box_battle.y + 36, obj_heart_battle_menu_item); |
114 |
with (obj_dialogue_battle_move_select_parent) |
115 |
instance_destroy(); |
116 |
audio_play_sound(snd_battle_item_weapon_select, 20, false); |
117 |
image_alpha = 0; |
118 |
} |
119 |
else |
120 |
{ |
121 |
audio_play_sound(snd_hurt, 20, false); |
122 |
} |
123 |
} |
124 |
else |
125 |
{ |
126 |
obj_guardener_vines_controller.vine_cut[2] = true; |
127 |
} |
128 |
} |
129 |
if (battle_menu_number == 4) |
130 |
{ |
131 |
if (obj_guardener_vines_controller.vine_count[3] <= 0) |
132 |
{ |
133 |
instance_create(0, 0, obj_text_battle_move_selected_spare); |
134 |
if (global.enemy_fleeable == true) |
135 |
instance_create(0, 0, obj_text_battle_move_selected_flee); |
136 |
instance_create(obj_dialogue_box_battle.x + 44, obj_dialogue_box_battle.y + 36, obj_heart_battle_menu_mercy); |
137 |
with (obj_dialogue_battle_move_select_parent) |
138 |
instance_destroy(); |
139 |
audio_play_sound(snd_battle_item_weapon_select, 20, false); |
140 |
image_alpha = 0; |
141 |
} |
142 |
else |
143 |
{ |
144 |
obj_guardener_vines_controller.vine_cut[3] = true; |
145 |
} |
146 |
} |
147 |
} |
148 |
if (key_select == 0) |
149 |
{ |
150 |
if (key_right && key_left == 0) |
151 |
{ |
152 |
var battle_menu_number_prev = battle_menu_number; |
153 |
var move_number = true; |
154 |
while (move_number == true) |
155 |
{ |
156 |
if (battle_menu_number == 4) |
157 |
global.battle_menu_number = 1; |
158 |
else |
159 |
global.battle_menu_number += 1; |
160 |
battle_menu_number = global.battle_menu_number; |
161 |
if ((battle_menu_number == 1 && instance_exists(obj_fight)) || (battle_menu_number == 2 && instance_exists(obj_act)) || (battle_menu_number == 3 && instance_exists(obj_item)) || (battle_menu_number == 4 && instance_exists(obj_mercy))) |
162 |
move_number = false; |
163 |
} |
164 |
if (global.battle_menu_number != battle_menu_number_prev) |
165 |
audio_play_sound(snd_mainmenu_select, 20, false); |
166 |
} |
167 |
if (key_left && key_right == 0) |
168 |
{ |
169 |
var battle_menu_number_prev = battle_menu_number; |
170 |
var move_number = true; |
171 |
while (move_number == true) |
172 |
{ |
173 |
if (battle_menu_number == 1) |
174 |
global.battle_menu_number = 4; |
175 |
else |
176 |
global.battle_menu_number -= 1; |
177 |
battle_menu_number = global.battle_menu_number; |
178 |
if ((battle_menu_number == 1 && instance_exists(obj_fight)) || (battle_menu_number == 2 && instance_exists(obj_act)) || (battle_menu_number == 3 && instance_exists(obj_item)) || (battle_menu_number == 4 && instance_exists(obj_mercy))) |
179 |
move_number = false; |
180 |
} |
181 |
if (global.battle_menu_number != battle_menu_number_prev) |
182 |
audio_play_sound(snd_mainmenu_select, 20, false); |
183 |
} |
184 |
} |
185 |
battle_menu_number = global.battle_menu_number; |
186 |
if (battle_menu_number == 1) |
187 |
{ |
188 |
x = obj_fight.x + 17; |
189 |
y = obj_fight.y + 23; |
190 |
} |
191 |
else if (battle_menu_number == 2) |
192 |
{ |
193 |
x = obj_act.x + 17; |
194 |
y = obj_act.y + 23; |
195 |
} |
196 |
else if (battle_menu_number == 3) |
197 |
{ |
198 |
x = obj_item.x + 17; |
199 |
y = obj_item.y + 23; |
200 |
} |
201 |
else if (battle_menu_number == 4) |
202 |
{ |
203 |
x = obj_mercy.x + 17; |
204 |
y = obj_mercy.y + 23; |
205 |
} |
206 |
if (no_loop_determine_sparing == false) |
207 |
{ |
208 |
script_execute(scr_determine_low_hp_enemy_sparing); |
209 |
no_loop_determine_sparing = true; |
210 |
} |
211 |
if (image_alpha == 1 && no_loop == false) |
212 |
{ |
213 |
script_execute(scr_battle_core_directory_flavor_text_recreation); |
214 |
no_loop = true; |
215 |
} |