1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
var battle_menu_number = global.battle_menu_number; |
4 |
var battle_enemy_name = global.battle_enemy_name; |
5 |
var enemy_count = global.enemy_count; |
6 |
var game_mode = global.game_mode; |
7 |
script_execute(scr_controls_battle_main); |
8 |
if (instance_exists(obj_dialogue_box_battle) && key_select) |
9 |
{ |
10 |
if (battle_menu_number == 1) |
11 |
{ |
12 |
if (!instance_exists(obj_fight_locked)) |
13 |
{ |
14 |
if (global.enemy_dead == false && global.enemy_spared == false) |
15 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_fight); |
16 |
if (enemy_count >= 2) |
17 |
{ |
18 |
if (global.enemy_dead_2 == false && global.enemy_spared_2 == false) |
19 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_fight_2); |
20 |
} |
21 |
if (enemy_count >= 3) |
22 |
{ |
23 |
if (global.enemy_dead_3 == false && global.enemy_spared_3 == false) |
24 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_fight_3); |
25 |
} |
26 |
instance_create(obj_dialogue_box_battle.x + 44, obj_dialogue_box_battle.y + 36, obj_heart_battle_menu_fight); |
27 |
script_execute(scr_battle_core_directory_hp_displacements); |
28 |
script_execute(scr_determine_can_display_enemy_hp_ui); |
29 |
if (enemy_count >= 1) |
30 |
{ |
31 |
if (global.enemy_vulnerable == false && global.enemy_dead == false && global.enemy_spared == false) |
32 |
{ |
33 |
with (obj_battle_hp_current_enemy) |
34 |
instance_destroy(); |
35 |
with (obj_battle_hp_max_enemy) |
36 |
instance_destroy(); |
37 |
} |
38 |
} |
39 |
if (enemy_count >= 2) |
40 |
{ |
41 |
if (global.enemy_vulnerable_2 == false && global.enemy_dead_2 == false && global.enemy_spared_2 == false) |
42 |
{ |
43 |
with (obj_battle_hp_current_enemy_2) |
44 |
instance_destroy(); |
45 |
with (obj_battle_hp_max_enemy_2) |
46 |
instance_destroy(); |
47 |
} |
48 |
} |
49 |
if (enemy_count >= 3) |
50 |
{ |
51 |
if (global.enemy_vulnerable_3 == false && global.enemy_dead_3 == false && global.enemy_spared_3 == false) |
52 |
{ |
53 |
with (obj_battle_hp_current_enemy_3) |
54 |
instance_destroy(); |
55 |
with (obj_battle_hp_max_enemy_3) |
56 |
instance_destroy(); |
57 |
} |
58 |
} |
59 |
with (obj_dialogue_battle_move_select_parent) |
60 |
instance_destroy(); |
61 |
audio_play_sound(snd_battle_item_weapon_select, 20, false); |
62 |
image_alpha = 0; |
63 |
} |
64 |
else |
65 |
{ |
66 |
audio_play_sound(snd_fail, 1, 0); |
67 |
} |
68 |
} |
69 |
if (battle_menu_number == 2) |
70 |
{ |
71 |
if (global.enemy_dead == false && global.enemy_spared == false) |
72 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_name); |
73 |
if (enemy_count >= 2) |
74 |
{ |
75 |
if (global.enemy_dead_2 == false && global.enemy_spared_2 == false) |
76 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_name_2); |
77 |
} |
78 |
if (enemy_count >= 3) |
79 |
{ |
80 |
if (global.enemy_dead_3 == false && global.enemy_spared_3 == false) |
81 |
instance_create(0, 0, obj_text_battle_move_selected_enemy_name_3); |
82 |
} |
83 |
instance_create(obj_dialogue_box_battle.x + 44, obj_dialogue_box_battle.y + 36, obj_heart_battle_menu_act); |
84 |
with (obj_dialogue_battle_move_select_parent) |
85 |
instance_destroy(); |
86 |
audio_play_sound(snd_battle_item_weapon_select, 20, false); |
87 |
image_alpha = 0; |
88 |
} |
89 |
if (battle_menu_number == 3) |
90 |
{ |
91 |
if (obj_item.image_index == 1) |
92 |
{ |
93 |
global.item_page_count = 1; |
94 |
global.item_number_row = 1; |
95 |
global.item_number_column = 1; |
96 |
if (global.item_slot[1] != "Nothing") |
97 |
instance_create(0, 0, obj_text_battle_move_selected_item_1); |
98 |
if (global.item_slot[2] != "Nothing") |
99 |
instance_create(0, 0, obj_text_battle_move_selected_item_2); |
100 |
if (global.item_slot[3] != "Nothing") |
101 |
instance_create(0, 0, obj_text_battle_move_selected_item_3); |
102 |
if (global.item_slot[4] != "Nothing") |
103 |
instance_create(0, 0, obj_text_battle_move_selected_item_4); |
104 |
instance_create(0, 0, obj_text_battle_move_selected_item_page_count); |
105 |
instance_create(obj_dialogue_box_battle.x + 44, obj_dialogue_box_battle.y + 36, obj_heart_battle_menu_item); |
106 |
with (obj_dialogue_battle_move_select_parent) |
107 |
instance_destroy(); |
108 |
audio_play_sound(snd_battle_item_weapon_select, 20, false); |
109 |
image_alpha = 0; |
110 |
} |
111 |
else |
112 |
{ |
113 |
audio_play_sound(snd_hurt, 20, false); |
114 |
} |
115 |
} |
116 |
if (battle_menu_number == 4) |
117 |
{ |
118 |
instance_create(0, 0, obj_text_battle_move_selected_spare); |
119 |
if (global.enemy_fleeable == true) |
120 |
instance_create(0, 0, obj_text_battle_move_selected_flee); |
121 |
instance_create(obj_dialogue_box_battle.x + 44, obj_dialogue_box_battle.y + 36, obj_heart_battle_menu_mercy); |
122 |
with (obj_dialogue_battle_move_select_parent) |
123 |
instance_destroy(); |
124 |
audio_play_sound(snd_battle_item_weapon_select, 20, false); |
125 |
image_alpha = 0; |
126 |
} |
127 |
} |
128 |
if (key_select == 0) |
129 |
{ |
130 |
if (key_right && key_left == 0) |
131 |
{ |
132 |
var battle_menu_number_prev = battle_menu_number; |
133 |
var move_number = true; |
134 |
while (move_number == true) |
135 |
{ |
136 |
if (battle_menu_number == 4) |
137 |
global.battle_menu_number = 1; |
138 |
else |
139 |
global.battle_menu_number += 1; |
140 |
battle_menu_number = global.battle_menu_number; |
141 |
if ((battle_menu_number == 1 && instance_exists(obj_fight)) || (battle_menu_number == 2 && instance_exists(obj_act)) || (battle_menu_number == 3 && instance_exists(obj_item)) || (battle_menu_number == 4 && instance_exists(obj_mercy))) |
142 |
move_number = false; |
143 |
} |
144 |
if (global.battle_menu_number != battle_menu_number_prev) |
145 |
audio_play_sound(snd_mainmenu_select, 20, false); |
146 |
} |
147 |
if (key_left && key_right == 0) |
148 |
{ |
149 |
var battle_menu_number_prev = battle_menu_number; |
150 |
var move_number = true; |
151 |
while (move_number == true) |
152 |
{ |
153 |
if (battle_menu_number == 1) |
154 |
global.battle_menu_number = 4; |
155 |
else |
156 |
global.battle_menu_number -= 1; |
157 |
battle_menu_number = global.battle_menu_number; |
158 |
if ((battle_menu_number == 1 && instance_exists(obj_fight)) || (battle_menu_number == 2 && instance_exists(obj_act)) || (battle_menu_number == 3 && instance_exists(obj_item)) || (battle_menu_number == 4 && instance_exists(obj_mercy))) |
159 |
move_number = false; |
160 |
} |
161 |
if (global.battle_menu_number != battle_menu_number_prev) |
162 |
audio_play_sound(snd_mainmenu_select, 20, false); |
163 |
} |
164 |
} |
165 |
if (battle_menu_number == 1 && instance_exists(obj_fight_locked)) |
166 |
global.battle_menu_number = 2; |
167 |
battle_menu_number = global.battle_menu_number; |
168 |
if (battle_menu_number == 1) |
169 |
{ |
170 |
x = obj_fight.x + 17; |
171 |
y = obj_fight.y + 23; |
172 |
} |
173 |
else if (battle_menu_number == 2) |
174 |
{ |
175 |
x = obj_act.x + 17; |
176 |
y = obj_act.y + 23; |
177 |
} |
178 |
else if (battle_menu_number == 3) |
179 |
{ |
180 |
x = obj_item.x + 17; |
181 |
y = obj_item.y + 23; |
182 |
} |
183 |
else if (battle_menu_number == 4) |
184 |
{ |
185 |
x = obj_mercy.x + 17; |
186 |
y = obj_mercy.y + 23; |
187 |
} |
188 |
if (no_loop_determine_sparing == false) |
189 |
{ |
190 |
script_execute(scr_determine_low_hp_enemy_sparing); |
191 |
no_loop_determine_sparing = true; |
192 |
} |
193 |
if (image_alpha == 1 && no_loop == false) |
194 |
{ |
195 |
script_execute(scr_battle_core_directory_flavor_text_recreation); |
196 |
no_loop = true; |
197 |
} |