if (sprite_index == spr_vines_grab)
{
sprite_index = spr_heart_wrapped;
alarm[0] = 45;gml_Object_obj_heart_death_screen_flowey_Alarm_0.gmlaudio_play_sound(snd_hurt, 1, 0); shake_count -= 1; shake_intensity = 4 - shake_count; if (shake_count <= 0) { audio_play_sound(snd_undertale_flash, 1, 0); sprite_index = spr_heart_released; alarm[1] = 60; } else { alarm[0] = 30 + (shake_count * 0.5); }
}
if (sprite_index == spr_heart_released)
image_index = image_number - 1;