| 1 |
if (obj_heart_battle_fighting_parent.vulnerable == true && (obj_heart_battle_fighting_parent.hsp == 0 && obj_heart_battle_fighting_parent.vsp == 0)) |
| 2 |
{ |
| 3 |
collide_id = other.id; |
| 4 |
with (obj_heart_battle_fighting_parent) |
| 5 |
{ |
| 6 |
collide_id = obj_heart_hitbox_parent.collide_id; |
| 7 |
damage_number = collide_id.damage_number; |
| 8 |
} |
| 9 |
if (!instance_exists(obj_dialogue_box_battle_transformation_any) || other.depth < obj_dialogue_box_battle_transformation_any.depth) |
| 10 |
hit = true; |
| 11 |
else |
| 12 |
hit = false; |
| 13 |
} |
| 14 |
else |
| 15 |
{ |
| 16 |
hit = false; |
| 17 |
} |
| 18 |
event_user(1); |