| 1 |
hit = false; |
| 2 |
if (place_meeting(x, y, obj_battle_enemy_attack_parent)) |
| 3 |
{ |
| 4 |
with (obj_heart_battle_fighting_parent) |
| 5 |
{ |
| 6 |
collide_id = instance_place(x, y, obj_battle_enemy_attack_parent); |
| 7 |
damage_number = collide_id.damage_number; |
| 8 |
} |
| 9 |
hit = true; |
| 10 |
} |
| 11 |
if (place_meeting(x, y, obj_battle_enemy_attack_orange_parent) && obj_heart_battle_fighting_parent.hsp == 0 && obj_heart_battle_fighting_parent.vsp == 0) |
| 12 |
{ |
| 13 |
with (obj_heart_battle_fighting_parent) |
| 14 |
{ |
| 15 |
collide_id = instance_place(x, y, obj_battle_enemy_attack_orange_parent); |
| 16 |
damage_number = collide_id.damage_number; |
| 17 |
} |
| 18 |
hit = true; |
| 19 |
} |
| 20 |
if (place_meeting(x, y, obj_battle_enemy_attack_blue_parent) && (obj_heart_battle_fighting_parent.hsp != 0 || obj_heart_battle_fighting_parent.vsp != 0)) |
| 21 |
{ |
| 22 |
with (obj_heart_battle_fighting_parent) |
| 23 |
{ |
| 24 |
collide_id = instance_place(x, y, obj_battle_enemy_attack_blue_parent); |
| 25 |
damage_number = collide_id.damage_number; |
| 26 |
} |
| 27 |
hit = true; |
| 28 |
} |
| 29 |
event_user(1); |