1 | var flDelay = flash_delay |
2 | if (image_alpha == 0 && no_loop == false) |
3 | { |
4 | alarm[0] = flDelay |
5 | no_loop = true |
6 | } |
7 | if (image_alpha == 1 && no_loop == false && flash_count < 3) |
8 | { |
9 | alarm[0] = flDelay |
10 | no_loop = true |
11 | } |
12 | if (flash_count == 3 && no_loop_2 == false) |
13 | { |
14 | alarm[1] = flDelay |
15 | no_loop_2 = true |
16 | } |