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gml_Object_obj_heart_main_screen_shop_Create_0

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1
depth = -room_height - 164;
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var main_shop_screen_number = global.main_shop_screen_number;
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if (main_shop_screen_number == 1)
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{
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    x = obj_main_screen_shop.x + 229;
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    y = obj_main_screen_shop.y + 19;
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}
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else if (main_shop_screen_number == 2)
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{
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    x = obj_main_screen_shop.x + 229;
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    y = obj_main_screen_shop.y + 39;
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}
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else if (main_shop_screen_number == 3)
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{
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    x = obj_main_screen_shop.x + 229;
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    y = obj_main_screen_shop.y + 59;
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}
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else if (main_shop_screen_number == 4)
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{
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    x = obj_main_screen_shop.x + 229;
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    y = obj_main_screen_shop.y + 79;
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}
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var player_character = global.player_character;
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switch (player_character)
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{
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    case "CLOVER":
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        sprite_index = spr_heart_yellow_overworld;
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        break;
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}