1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
scene = 0; |
4 |
cutscene_timer = 0; |
5 |
image_speed = 0; |
6 |
if (place_meeting(x, y, obj_pl)) |
7 |
{ |
8 |
scr_cutscene_start(); |
9 |
instance_create(obj_pl.x, obj_pl.y, obj_player_npc); |
10 |
obj_player_npc.image_alpha = 0; |
11 |
obj_player_npc.npc_direction = "down"; |
12 |
if (global.party_member != -4) |
13 |
{ |
14 |
actor_follower = instance_create(obj_pl.x, obj_pl.y, obj_martlet_npc); |
15 |
actor_follower.image_alpha = 0; |
16 |
actor_follower.npc_direction = "down"; |
17 |
} |
18 |
} |
19 |
player_fade_out = false; |