| 1 |
if (global.route != 3) |
| 2 |
{ |
| 3 |
instance_destroy(); |
| 4 |
exit; |
| 5 |
} |
| 6 |
if (global.hotland_flag[9] >= 3) |
| 7 |
{ |
| 8 |
layer_set_visible("roof_foreground", false); |
| 9 |
layer_set_visible("roof_base", false); |
| 10 |
layer_set_visible("roof_foreground_destroyed", true); |
| 11 |
layer_set_visible("roof_base_destroyed", true); |
| 12 |
instance_destroy(); |
| 13 |
exit; |
| 14 |
} |
| 15 |
with (instance_create_depth(205, 300, 0, obj_martlet_npc)) |
| 16 |
{ |
| 17 |
can_walk = false; |
| 18 |
up_sprite = 3617; |
| 19 |
right_sprite = 3143; |
| 20 |
down_sprite = 2486; |
| 21 |
left_sprite = 3622; |
| 22 |
up_sprite_idle = 2324; |
| 23 |
right_sprite_idle = 3294; |
| 24 |
down_sprite_idle = 3564; |
| 25 |
left_sprite_idle = 1469; |
| 26 |
npc_direction = "up"; |
| 27 |
} |
| 28 |
scene = 0; |
| 29 |
cutscene_timer = 0; |
| 30 |
cutscene_music = 0; |
| 31 |
draw_alpha = 0; |
| 32 |
draw_alpha_white = 0; |
| 33 |
draw_clover_yellow_alpha = 0; |
| 34 |
global.player_can_run = false; |