| 1 |
if (global.route != 1 || instance_exists(obj_credits_final_neutral)) |
| 2 |
{ |
| 3 |
instance_destroy(); |
| 4 |
exit; |
| 5 |
} |
| 6 |
with (instance_create_depth(205, 300, 0, obj_martlet_npc)) |
| 7 |
{ |
| 8 |
can_walk = false; |
| 9 |
up_sprite = 3617; |
| 10 |
right_sprite = 3143; |
| 11 |
down_sprite = 2486; |
| 12 |
left_sprite = 3622; |
| 13 |
up_sprite_idle = 2324; |
| 14 |
right_sprite_idle = 3294; |
| 15 |
down_sprite_idle = 3564; |
| 16 |
left_sprite_idle = 1469; |
| 17 |
npc_direction = "up"; |
| 18 |
} |
| 19 |
scene = 0; |
| 20 |
cutscene_timer = 0; |
| 21 |
cutscene_music = 0; |
| 22 |
clover_shake = false; |
| 23 |
draw_alpha = 0; |
| 24 |
draw_alpha_white = 0; |
| 25 |
draw_clover_yellow_alpha = 0; |
| 26 |
global.player_can_run = false; |
| 27 |
if (global.hotland_flag[12] == 1) |
| 28 |
{ |
| 29 |
scene = 60; |
| 30 |
obj_pl.image_alpha = 0; |
| 31 |
obj_pl.x = obj_martlet_npc.x; |
| 32 |
obj_pl.y = obj_martlet_npc.y + 60; |
| 33 |
instance_create(obj_martlet_npc.x, obj_martlet_npc.y + 20, obj_flowey_npc); |
| 34 |
obj_flowey_npc.image_alpha = 0; |
| 35 |
instance_destroy(obj_martlet_npc); |
| 36 |
draw_alpha = 1; |
| 37 |
cutscene_music = audio_play_sound(mus_missing_inaction, 1, 0); |
| 38 |
audio_sound_set_track_position(cutscene_music, 15); |
| 39 |
audio_sound_gain(cutscene_music, 0, 0); |
| 40 |
audio_sound_gain(cutscene_music, 1, 500); |
| 41 |
} |