| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
global.player_can_run = false; |
| 4 |
if (global.route != 2 || global.hotland_flag[1] >= 1) |
| 5 |
{ |
| 6 |
instance_destroy(); |
| 7 |
exit; |
| 8 |
} |
| 9 |
if (global.hotland_flag[3] > 0 && route == 2) |
| 10 |
{ |
| 11 |
instance_destroy(); |
| 12 |
exit; |
| 13 |
} |
| 14 |
with (instance_create_depth(205, 300, 0, obj_martlet_npc)) |
| 15 |
{ |
| 16 |
can_walk = false; |
| 17 |
up_sprite = 3617; |
| 18 |
right_sprite = 3143; |
| 19 |
down_sprite = 2486; |
| 20 |
left_sprite = 3622; |
| 21 |
up_sprite_idle = 2324; |
| 22 |
right_sprite_idle = 3294; |
| 23 |
down_sprite_idle = 3564; |
| 24 |
left_sprite_idle = 1469; |
| 25 |
npc_direction = "up"; |
| 26 |
} |
| 27 |
scene = 0; |
| 28 |
cutscene_timer = 0; |
| 29 |
cutscene_music = 0; |
| 30 |
draw_alpha = 0; |
| 31 |
draw_alpha_white = 0; |
| 32 |
draw_clover_yellow_alpha = 0; |