1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
global.player_can_run = false; |
4 |
if (global.route != 2 || global.hotland_flag[1] >= 1) |
5 |
{ |
6 |
instance_destroy(); |
7 |
exit; |
8 |
} |
9 |
if (global.hotland_flag[3] > 0 && route == 2) |
10 |
{ |
11 |
instance_destroy(); |
12 |
exit; |
13 |
} |
14 |
with (instance_create_depth(205, 300, 0, obj_martlet_npc)) |
15 |
{ |
16 |
can_walk = false; |
17 |
up_sprite = 3617; |
18 |
right_sprite = 3143; |
19 |
down_sprite = 2486; |
20 |
left_sprite = 3622; |
21 |
up_sprite_idle = 2324; |
22 |
right_sprite_idle = 3294; |
23 |
down_sprite_idle = 3564; |
24 |
left_sprite_idle = 1469; |
25 |
npc_direction = "up"; |
26 |
} |
27 |
scene = 0; |
28 |
cutscene_timer = 0; |
29 |
cutscene_music = 0; |
30 |
draw_alpha = 0; |
31 |
draw_alpha_white = 0; |
32 |
draw_clover_yellow_alpha = 0; |