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gml_Object_obj_hotland_roof_light_controller_Step_0

(view raw script w/o annotations or w/e)
1
if (instance_exists(obj_player_npc))
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    active_object = 1168;
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else
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    active_object = 1031;
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if (active_object.x <= 308)
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    overlay_draw_enabled = true;
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else
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    overlay_draw_enabled = false;
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if (overlay_draw_enabled == true)
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{
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    if (overlay_draw_alpha < 1)
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        overlay_draw_alpha += 0.05;
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}
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else if (overlay_draw_alpha > 0)
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{
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    overlay_draw_alpha -= 0.05;
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}
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depth = active_object.depth - 5;