| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | draw_x_offset = 100; |
| 4 | draw_y_offset = 0; |
| 5 | frog_count = 5; |
| 6 | counter_shake = false; |
| 7 | shake_intensity = 0.5; |
| 8 | frog_scale = 1; |
| 9 | frog_overlay_alpha = 0; |