Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_macro_froggit_body_Draw_0

(view raw script w/o annotations or w/e)
1
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
2
shader_set(sh_silhouette);
3
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, image_angle, image_blend, draw_silhouette_alpha);
4
shader_reset();