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gml_Object_obj_macro_froggit_pedestal_Alarm_0

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switch (global.sworks_flag[pedestal_flag])
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{
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    case 0:
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        break;
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    case 1:
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        pedestal_item = "pear";
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        break;
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    case 2:
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        pedestal_item = "coffee";
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        break;
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    case 3:
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        pedestal_item = "cactus";
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        break;
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}
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if (global.sworks_flag[pedestal_flag] != 0 || pedestal_is_active)
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{
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    instance_create_depth(x, y, 500, obj_macro_froggit_light);
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    sprite_index = spr_macro_froggit_pedestal_activated;
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    layer_set_visible(string(pedestal_placement) + "_" + string(pedestal_item), true);
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    layer_set_visible("floorlights_" + string(pedestal_placement), true);
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}