| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
switch (scene) |
| 4 |
{ |
| 5 |
case 0: |
| 6 |
if (global.sworks_flag[47] != 0 && global.sworks_flag[48] != 0 && global.sworks_flag[49] != 0) |
| 7 |
{ |
| 8 |
scr_audio_fade_outscr_audio_fade_outfunction scr_audio_fade_out(arg0, arg1)
{
var snd = arg0;
var fade_len = arg1;
if (!audio_is_playing(snd))
return false;
audio_sound_gain(snd, 0, fade_len);
if (instance_exists(obj_audio_fade_helper))
{
with (obj_audio_fade_helper)
{
if (audio_to_fade == snd)
return false;
}
}
with (instance_create(0, 0, obj_audio_fade_helper))
audio_to_fade = snd;
} (obj_radio.current_song, 500); |
| 9 |
scr_cutscene_start(); |
| 10 |
cutscene_advance(); |
| 11 |
} |
| 12 |
break; |
| 13 |
case 1: |
| 14 |
cutscene_wait(1); |
| 15 |
break; |
| 16 |
case 2: |
| 17 |
cutscene_camera_move(obj_pl.x, 120, 1); |
| 18 |
break; |
| 19 |
case 3: |
| 20 |
cutscene_wait(1); |
| 21 |
break; |
| 22 |
case 4: |
| 23 |
audio_play_sound(snd_switch, 1, 0); |
| 24 |
layer_set_visible("floorlights_middle", true); |
| 25 |
cutscene_advance(); |
| 26 |
break; |
| 27 |
case 5: |
| 28 |
cutscene_wait(0.3); |
| 29 |
break; |
| 30 |
case 6: |
| 31 |
layer_set_visible("floorlights_middle", false); |
| 32 |
cutscene_advance(); |
| 33 |
break; |
| 34 |
case 7: |
| 35 |
cutscene_wait(0.3); |
| 36 |
break; |
| 37 |
case 8: |
| 38 |
audio_play_sound(snd_switch, 1, 0); |
| 39 |
layer_set_visible("floorlights_middle", true); |
| 40 |
cutscene_advance(); |
| 41 |
break; |
| 42 |
case 9: |
| 43 |
cutscene_wait(0.5); |
| 44 |
break; |
| 45 |
case 10: |
| 46 |
cutscene_instance_create(obj_pl.x, obj_pl.y, 1168); |
| 47 |
break; |
| 48 |
case 11: |
| 49 |
cutscene_npc_walk(1168, 156, 160, 3, "x", "up"); |
| 50 |
break; |
| 51 |
case 12: |
| 52 |
cutscene_wait(1); |
| 53 |
break; |
| 54 |
case 13: |
| 55 |
audio_play_sound(snd_machinery, 1, 0); |
| 56 |
audio_play_sound(snd_puzzle_icemelt, 1, 0); |
| 57 |
scr_screenshakescr_screenshakefunction scr_screenshake(arg0, arg1)
{
if (instance_exists(obj_screenshake_player))
exit;
with (instance_create(__view_get(e__VW.Object, 0).x, __view_get(e__VW.Object, 0).y, obj_screenshake_player))
{alarm[0]
intensity = arg1;
}
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} (1000, 0.5); |
| 58 |
cutscene_advance(); |
| 59 |
break; |
| 60 |
case 14: |
| 61 |
cutscene_wait(1); |
| 62 |
break; |
| 63 |
case 15: |
| 64 |
obj_screenshake_player.intensity = 1; |
| 65 |
obj_macro_froggit_room_door.image_speed = 1; |
| 66 |
audio_stop_sound(snd_machinery); |
| 67 |
audio_play_sound(snd_undertale_bigdoor_open, 1, 1); |
| 68 |
cutscene_advance(); |
| 69 |
break; |
| 70 |
case 16: |
| 71 |
if (obj_macro_froggit_room_door.image_index >= (obj_macro_froggit_room_door.image_number - 1)) |
| 72 |
{ |
| 73 |
obj_screenshake_player.intensity = 2; |
| 74 |
audio_stop_sound(snd_undertale_bigdoor_open); |
| 75 |
audio_play_sound(snd_undertale_impact, 1, 0); |
| 76 |
cutscene_advance(); |
| 77 |
} |
| 78 |
break; |
| 79 |
case 17: |
| 80 |
cutscene_wait(0.1); |
| 81 |
break; |
| 82 |
case 18: |
| 83 |
instance_destroy(obj_screenshake_player); |
| 84 |
if (cutscene_wait(2)) |
| 85 |
{ |
| 86 |
if (global.route == 3) |
| 87 |
scene = 28; |
| 88 |
} |
| 89 |
break; |
| 90 |
case 19: |
| 91 |
cutscene_sfx_play(280, 1); |
| 92 |
break; |
| 93 |
case 20: |
| 94 |
cutscene_wait(1); |
| 95 |
break; |
| 96 |
case 21: |
| 97 |
cutscene_instance_create(157, 112, 234); |
| 98 |
audio_play_sound(snd_undertale_appear, 1, 0); |
| 99 |
break; |
| 100 |
case 22: |
| 101 |
obj_mfnpcfinal.image_alpha += 0.05; |
| 102 |
if (obj_mfnpcfinal.image_alpha >= 1) |
| 103 |
cutscene_advance(); |
| 104 |
break; |
| 105 |
case 23: |
| 106 |
cutscene_wait(0.5); |
| 107 |
break; |
| 108 |
case 24: |
| 109 |
cutscene_sfx_play(280, 1); |
| 110 |
break; |
| 111 |
case 25: |
| 112 |
cutscene_wait(1.5); |
| 113 |
break; |
| 114 |
case 26: |
| 115 |
cutscene_sfx_play(280, 1); |
| 116 |
obj_mfnpcfinal.vspeed = 4; |
| 117 |
break; |
| 118 |
case 27: |
| 119 |
with (obj_mfnpcfinal) |
| 120 |
{ |
| 121 |
if (y >= obj_player_npc.y) |
| 122 |
{ |
| 123 |
global.battle_enemy_name = "macro froggit"; |
| 124 |
global.exclamation_mark_type = "nothing"; |
| 125 |
global.battling_enemy = false; |
| 126 |
global.battling_boss = true; |
| 127 |
global.battle_start = true; |
| 128 |
global.current_room_overworld = room_get_name(room); |
| 129 |
instance_create(obj_pl.x, obj_pl.y, obj_heart_initiate_battle); |
| 130 |
obj_pl.image_alpha = 0; |
| 131 |
audio_stop_all(); |
| 132 |
other.scene++; |
| 133 |
} |
| 134 |
} |
| 135 |
break; |
| 136 |
case 28: |
| 137 |
chest = instance_create_depth(140, 100, 0, obj_macro_froggit_chest); |
| 138 |
chest.image_alpha = 0; |
| 139 |
cutscene_advance(); |
| 140 |
break; |
| 141 |
case 29: |
| 142 |
audio_play_sound(snd_undertale_appear, 1, 0); |
| 143 |
cutscene_advance(); |
| 144 |
break; |
| 145 |
case 30: |
| 146 |
with (obj_macro_froggit_chest) |
| 147 |
{ |
| 148 |
if (image_alpha < 1) |
| 149 |
image_alpha += 0.1; |
| 150 |
else |
| 151 |
other.scene++; |
| 152 |
} |
| 153 |
break; |
| 154 |
case 31: |
| 155 |
cutscene_wait(0.5); |
| 156 |
break; |
| 157 |
case 32: |
| 158 |
cutscene_sfx_play(383, 1); |
| 159 |
break; |
| 160 |
case 33: |
| 161 |
if (obj_macro_froggit_chest.y < 130) |
| 162 |
obj_macro_froggit_chest.y += 2; |
| 163 |
else |
| 164 |
cutscene_advance(); |
| 165 |
break; |
| 166 |
case 34: |
| 167 |
cutscene_wait(1); |
| 168 |
break; |
| 169 |
case 35: |
| 170 |
obj_macro_froggit_room_door.image_speed = -2; |
| 171 |
if (!audio_is_playing(snd_rumble)) |
| 172 |
audio_play_sound(snd_rumble, 1, 1); |
| 173 |
if (obj_macro_froggit_room_door.image_index <= 3) |
| 174 |
{ |
| 175 |
cutscene_screenshake(1, 1); |
| 176 |
audio_stop_sound(snd_rumble); |
| 177 |
audio_play_sound(snd_undertale_thud, 1, 0); |
| 178 |
obj_macro_froggit_room_door.image_index = 0; |
| 179 |
obj_macro_froggit_room_door.image_speed = 0; |
| 180 |
cutscene_advance(36); |
| 181 |
} |
| 182 |
break; |
| 183 |
case 36: |
| 184 |
cutscene_wait(1); |
| 185 |
break; |
| 186 |
case 37: |
| 187 |
cutscene_camera_move(obj_pl.x, obj_pl.y, 2); |
| 188 |
break; |
| 189 |
case 38: |
| 190 |
global.sworks_flag[60] = 1; |
| 191 |
cutscene_camera_reset(); |
| 192 |
cutscene_end(); |
| 193 |
break; |
| 194 |
} |