1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
menu_selection = 0; |
4 |
route_selection = "NEUTRAL"; |
5 |
route_list = ["NEUTRAL", "PACIFIST", "GENO"]; |
6 |
follower_selection = -4; |
7 |
follower_list = [1171, 1170, -4]; |
8 |
room_selection = "rm_ruins00"; |
9 |
room_list = ds_list_create(); |
10 |
for (var dbg_room_current = 0; room_exists(dbg_room_current); dbg_room_current += 1) |
11 |
ds_list_add(room_list, room_get_name(dbg_room_current)); |
12 |
ds_list_sort(room_list, true); |
13 |
dbg_room_count = ds_list_size(room_list); |
14 |
hold_delay_max = 2; |
15 |
hold_delay_left = hold_delay_max * 4; |
16 |
hold_delay_right = hold_delay_max * 4; |
17 |
bonus_items = true; |