Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_mainmenu_debug_Create_0

(view raw script w/o annotations or w/e)
1
if (live_call())
2
    return global.live_result;
3
menu_selection = 0;
4
route_selection = "NEUTRAL";
5
route_list = ["NEUTRAL", "PACIFIST", "GENO"];
6
follower_selection = -4;
7
follower_list = [1171, 1170, -4];
8
room_selection = "rm_ruins00";
9
room_list = ds_list_create();
10
for (var dbg_room_current = 0; room_exists(dbg_room_current); dbg_room_current += 1)
11
    ds_list_add(room_list, room_get_name(dbg_room_current));
12
ds_list_sort(room_list, true);
13
dbg_room_count = ds_list_size(room_list);
14
hold_delay_max = 2;
15
hold_delay_left = hold_delay_max * 4;
16
hold_delay_right = hold_delay_max * 4;
17
bonus_items = true;