| 1 | event_inherited(); |
| 2 | if (interact) |
| 3 | waiter = 1; |
| 4 | if (waiter == 1) |
| 5 | { |
| 6 | scr_text(); |
| 7 | with (msg) |
| 8 | { |
| 9 | if (other.npc_flag == 0) |
| 10 | { |
| 11 | message[0] = "* (You search the nightstand...)"; |
| 12 | message[1] = "* (You find a folded-up PSA# which you stash in your mail# bag.)"; |
| 13 | if (message_current == 1) |
| 14 | { |
| 15 | audio_play_sound(snd_success, 1, 0); |
| 16 | scr_mail_add |
| 17 | other.npc_flag = 1; |
| 18 | other.waiter = 0; |
| 19 | } |
| 20 | } |
| 21 | else |
| 22 | { |
| 23 | message[0] = "* (Nothing but an empty eyeglass# case sits in the drawer.)"; |
| 24 | other.waiter = 0; |
| 25 | } |
| 26 | } |
| 27 | } |