1 | event_inherited(); |
2 | if (interact) |
3 | waiter = 1; |
4 | if (waiter == 1) |
5 | { |
6 | scr_text(); |
7 | with (msg) |
8 | { |
9 | if (other.npc_flag == 0) |
10 | { |
11 | message[0] = "* (You search the nightstand...)"; |
12 | message[1] = "* (You find a folded-up PSA# which you stash in your mail# bag.)"; |
13 | if (message_current == 1) |
14 | { |
15 | audio_play_sound(snd_success, 1, 0); |
16 | scr_mail_add |
17 | other.npc_flag = 1; |
18 | other.waiter = 0; |
19 | } |
20 | } |
21 | else |
22 | { |
23 | message[0] = "* (Nothing but an empty eyeglass# case sits in the drawer.)"; |
24 | other.waiter = 0; |
25 | } |
26 | } |
27 | } |