1 | event_inherited(); |
2 | if (interact) |
3 | { |
4 | scr_text(); |
5 | is_talking = 1; |
6 | with (msg) |
7 | { |
8 | sndfnt_array[0] = 391; |
9 | message[0] = "* (You open a dresser# drawer and see many# neatly folded shirts.)"; |
10 | if (other.npc_flag == 0 && global.party_member != -4) |
11 | { |
12 | sndfnt_array[1] = 102; |
13 | message[1] = "* I don't think we need# to look in there."; |
14 | prt[1] = 338; |
15 | } |
16 | } |
17 | npc_flag = 1; |
18 | } |