1 | scene = 0; |
2 | cutscene_timer = 0; |
3 | if (global.dunes_flag[42] >= 1) |
4 | { |
5 | sprite_index = spr_mansion_kotatsu_moved; |
6 | x = 199; |
7 | y = 171; |
8 | scene = 50; |
9 | layer_set_visible("chairs", false); |
10 | instance_destroy(106768); |
11 | instance_destroy(106767); |
12 | } |