| 1 | scene = 0; |
| 2 | cutscene_timer = 0; |
| 3 | if (global.dunes_flag[42] >= 1) |
| 4 | { |
| 5 | sprite_index = spr_mansion_kotatsu_moved; |
| 6 | x = 199; |
| 7 | y = 171; |
| 8 | scene = 50; |
| 9 | layer_set_visible("chairs", false); |
| 10 | instance_destroy(106768); |
| 11 | instance_destroy(106767); |
| 12 | } |