Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_mansion_study_particles_Create_0

(view raw script w/o annotations or w/e)
1
global.ps = part_system_create();
2
part_system_depth(global.ps, -900);
3
global.pt_pt_dust = part_type_create();
4
part_type_shape(global.pt_pt_dust, 0);
5
part_type_size(global.pt_pt_dust, 1, 2, 0, 0);
6
part_type_scale(global.pt_pt_dust, 1, 1);
7
part_type_orientation(global.pt_pt_dust, 0, 0, 0, 0, 0);
8
part_type_color3(global.pt_pt_dust, 16777215, 16777215, 16777215);
9
part_type_alpha3(global.pt_pt_dust, 0, 1, 0);
10
part_type_blend(global.pt_pt_dust, 0);
11
part_type_life(global.pt_pt_dust, 160, 220);
12
part_type_speed(global.pt_pt_dust, 0.5, 1, 0, 0);
13
part_type_direction(global.pt_pt_dust, 90, 90, 0, 5);
14
part_type_gravity(global.pt_pt_dust, 0, 0);
15
global.pe_pt_dust = part_emitter_create(global.ps);
16
var xp = 140;
17
var yp = 210;
18
part_emitter_region(global.ps, global.pe_pt_dust, xp - 99, xp + 101, yp - 8, yp + 8, 0, 0);
19
part_emitter_stream(global.ps, global.pe_pt_dust, global.pt_pt_dust, -16);