| 1 | if (obj_pl.y < 210)  | 
    
| 2 | { | 
    
| 3 | if (effect_counter > 0)  | 
    
| 4 |     { | 
    
| 5 | effect_counter--;  | 
    
| 6 | }  | 
    
| 7 | else if (image_alpha == 0)  | 
    
| 8 |     { | 
    
| 9 | image_alpha = 1;  | 
    
| 10 | image_speed = 1;  | 
    
| 11 | audio_play_sound(snd_mansion_tv_glitch, 1, 0);  | 
    
| 12 | }  | 
    
| 13 | }  |