1 | if (obj_pl.y < 210) |
2 | { |
3 | if (effect_counter > 0) |
4 | { |
5 | effect_counter--; |
6 | } |
7 | else if (image_alpha == 0) |
8 | { |
9 | image_alpha = 1; |
10 | image_speed = 1; |
11 | audio_play_sound(snd_mansion_tv_glitch, 1, 0); |
12 | } |
13 | } |