| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | npc_voice_sfx = 0; |
| 4 | npc_id = room_get_name(room) + object_get_name(object_index); |
| 5 | if (is_undefined(ds_map_find_value(global.npc_map, npc_id))) |
| 6 | ds_map_add(global.npc_map, npc_id, 0); |
| 7 | npc_flag = ds_map_find_value(global.npc_map, npc_id); |
| 8 | image_speed = 0; |
| 9 | is_talking = 0; |
| 10 | interact = false; |
| 11 | scene = 0; |
| 12 | cutscene_timer = 0; |
| 13 | draw_alpha = 0; |
| 14 | image_alpha = 0; |
| 15 | depth = -1400; |