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gml_Object_obj_mansion_trapdoor_Create_0

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image_speed = 0;
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if (global.dunes_flag[42] >= 1)
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{
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    var doorway = instance_create(136, 150, obj_doorway_secret_study);
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    with (doorway)
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    {
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        image_xscale = 2.8125;
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        image_yscale = 2.3125;
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        xx = 135;
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        yy = 420;
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        nextroom = 250;
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    }
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    image_index = image_number - 1;
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}