| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
var battle_box = 3154; |
| 4 |
image_index = arrow_dir / 90; |
| 5 |
if (place_meeting(x, y, obj_heart_battle_fighting_parent) && !is_active) |
| 6 |
{ |
| 7 |
is_active = true; |
| 8 |
audio_play_sound(snd_battle_item_eat, 1, 0); |
| 9 |
obj_heart_battle_fighting_parent.turn_angle_target = arrow_dir; |
| 10 |
} |
| 11 |
if (is_active == true) |
| 12 |
{ |
| 13 |
if (image_alpha > 0) |
| 14 |
{ |
| 15 |
image_xscale += 0.25; |
| 16 |
image_yscale += 0.25; |
| 17 |
image_alpha -= 0.1; |
| 18 |
} |
| 19 |
if (cooldown_timer > 0) |
| 20 |
{ |
| 21 |
cooldown_timer -= 1; |
| 22 |
} |
| 23 |
else |
| 24 |
{ |
| 25 |
cooldown_timer = cooldown_timer_max; |
| 26 |
is_active = false; |
| 27 |
image_alpha = 1; |
| 28 |
image_xscale = 1; |
| 29 |
image_yscale = 1; |
| 30 |
} |
| 31 |
} |
| 32 |
else if (y > (battle_box.bbox_bottom + 10)) |
| 33 |
{ |
| 34 |
image_alpha -= 0.2; |
| 35 |
if (image_alpha <= 0) |
| 36 |
instance_destroy(); |
| 37 |
} |
| 38 |
else if (image_alpha < 1) |
| 39 |
{ |
| 40 |
image_alpha += 0.25; |
| 41 |
} |