1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
draw_set_alpha(image_alpha); |
4 |
var wsprite = sprite_get_width(sprite_index); |
5 |
var hsprite = sprite_get_height(sprite_index); |
6 |
draw_sprite_part_ext(sprite_index, 0, 0, 0, wsprite * 0.5, hsprite * 0.5, x + (wsprite * 0.5) + lengthdir_x(dist, 135), y + (hsprite * 0.5) + lengthdir_y(dist, 135), 2, 2, image_blend, image_alpha); |
7 |
draw_sprite_part_ext(sprite_index, 0, wsprite * 0.5, 0, wsprite, hsprite * 0.5, x + (wsprite * 0.5) + lengthdir_x(dist, 45), y + (hsprite * 0.5) + lengthdir_y(dist, 45), 2, 2, image_blend, image_alpha); |
8 |
draw_sprite_part_ext(sprite_index, 0, 0, hsprite * 0.5, wsprite * 0.5, hsprite, x + (wsprite * 0.5) + lengthdir_x(dist, 225), y + (hsprite * 0.5) + lengthdir_y(dist, 225), 2, 2, image_blend, image_alpha); |
9 |
draw_sprite_part_ext(sprite_index, 0, wsprite * 0.5, hsprite * 0.5, wsprite, hsprite, x + (wsprite * 0.5) + lengthdir_x(dist, 315), y + (hsprite * 0.5) + lengthdir_y(dist, 315), 2, 2, image_blend, image_alpha); |
10 |
draw_set_alpha(1); |