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gml_Object_obj_martlet_attack_splitting_feather_ext_checker_Create_0

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1
if (live_call())
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    return global.live_result;
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var heart = obj_heart_battle_fighting_parent;
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instance_create(x, y, obj_battle_enemy_attack_martlet_genocide_feather_ext_explosion);
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alarm[0] = 3;
gml_Object_obj_martlet_attack_splitting_feather_ext_checker_Alarm_0.gml

if (live_call()) return global.live_result; var random_number = irandom_range(4, 5); switch (random_number) { case 4: feather_sprite = 2276; break; case 5: feather_sprite = 2278; break; default: feather_sprite = 2273; } for (var i = 0; i < fcreate_count; i += 1) { var fcreate_x = x + (feather_radius * cos(degtorad(fcreate_angle_diff))); var fcreate_y = y - (feather_radius * sin(degtorad(fcreate_angle_diff))); global.id_store = id; instance_create_depth(fcreate_x, fcreate_y, -100, obj_battle_enemy_attack_martlet_genocide_feather_ext_feather_final); id_feather[i] = global.id_store; with (id_feather[i]) { sprite_index = other.feather_sprite; image_index = 0; image_speed = 0; if (other.feather_targetted == true) { image_angle = other.fcreate_angle - (i * other.fcreate_decrease); } else { var image_angle_inc = 360 / other.fcreate_count; image_angle = i * image_angle_inc; } trail_sprite = sprite_index; } } can_move = true; switch (feather_sprite) { case 2273: case 2274: case 2275: audio_play_sound(snd_mart_spiral_attack_2, 20, 0); break; case 2276: case 2278: audio_play_sound(snd_mart_spiral_attack_1, 20, 0); break; default: audio_play_sound(snd_mart_spiral_attack_1, 20, 0); }
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feather_radius = 15;
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feather_speed = 14;
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feather_alpha = 1;
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can_move = false;
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can_fade_out = false;
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fcreate_count = 5;
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fcreate_spread = 60;
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fcreate_decrease = fcreate_spread / fcreate_count;
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fcreate_angle = (point_direction(x, y, heart.x, heart.y) + (fcreate_spread * 0.5)) - (fcreate_decrease * 0.5);
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feather_targetted = true;