1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, image_angle, c_white, image_alpha); |
4 |
if (id_feather.feather_targetted == true) |
5 |
draw_sprite_ext(spr_battle_enemy_attack_martlet_target_spread, image_index, x, y, image_xscale, image_yscale, draw_angle, c_white, image_alpha); |
6 |
else |
7 |
draw_sprite_ext(spr_battle_enemy_attack_martlet_target_big_circle, image_index, x, y, image_xscale, image_yscale, draw_angle, c_white, image_alpha); |