1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
sprite_set_offset(spr_martlet_attack_talon_giant, 58, 0); |
4 |
switch (scene) |
5 |
{ |
6 |
case 0: |
7 |
if (image_alpha < 1) |
8 |
image_alpha += 0.15; |
9 |
vspeed -= 0.15; |
10 |
cutscene_wait(0.4); |
11 |
break; |
12 |
case 1: |
13 |
if (vspeed < vspeed_max) |
14 |
vspeed = lerp(vspeed, vspeed_max + 0.1, 0.15); |
15 |
else |
16 |
vspeed = vspeed_max; |
17 |
break; |
18 |
} |
19 |
if (y > (battle_box.bbox_bottom - 140)) |
20 |
{ |
21 |
vspeed = lerp(vspeed, 0, 0.15); |
22 |
image_alpha -= 0.1; |
23 |
if (image_alpha <= 0) |
24 |
vspeed = 0; |
25 |
} |