| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
sprite_set_offset(spr_martlet_attack_talon_giant, 58, 0); |
| 4 |
switch (scene) |
| 5 |
{ |
| 6 |
case 0: |
| 7 |
if (image_alpha < 1) |
| 8 |
image_alpha += 0.15; |
| 9 |
vspeed -= 0.15; |
| 10 |
cutscene_wait(0.4); |
| 11 |
break; |
| 12 |
case 1: |
| 13 |
if (vspeed < vspeed_max) |
| 14 |
vspeed = lerp(vspeed, vspeed_max + 0.1, 0.15); |
| 15 |
else |
| 16 |
vspeed = vspeed_max; |
| 17 |
break; |
| 18 |
} |
| 19 |
if (y > (battle_box.bbox_bottom - 140)) |
| 20 |
{ |
| 21 |
vspeed = lerp(vspeed, 0, 0.15); |
| 22 |
image_alpha -= 0.1; |
| 23 |
if (image_alpha <= 0) |
| 24 |
vspeed = 0; |
| 25 |
} |