| 1 | if (live_call())  | 
    
| 2 | return global.live_result;  | 
    
| 3 | color_new = [0.086, 0.321, 0.823];  | 
    
| 4 | color_uniform = shader_get_uniform(sh_replace_color, "new_colour");  | 
    
| 5 | alpha_uniform = shader_get_uniform(sh_replace_color, "new_alpha");  | 
    
| 6 | image_alpha = 0;  |