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gml_Object_obj_martlet_blue_shader_Create_0

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1
if (live_call())
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    return global.live_result;
3
color_new = [0.086, 0.321, 0.823];
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color_uniform = shader_get_uniform(sh_replace_color, "new_colour");
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alpha_uniform = shader_get_uniform(sh_replace_color, "new_alpha");
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image_alpha = 0;