| 1 | event_inherited(); |
| 2 | if (sprite_index == spr_martlet_hammer && (image_index + image_speed) >= (image_number - 1)) |
| 3 | { |
| 4 | if (!audio_is_playing(snd_hammer_hit)) |
| 5 | audio_play_sound(snd_hammer_hit, 1, 0); |
| 6 | } |
| 7 | depth = -room_height; |