1 | event_inherited(); |
2 | if (live_call()) |
3 | return global.live_result; |
4 | if (global.snowdin_flag[14] >= 5) |
5 | { |
6 | instance_destroy(); |
7 | exit; |
8 | } |
9 | if (global.snowdin_flag[13] >= 2) |
10 | instance_destroy(); |
11 | up_sprite = 273; |
12 | right_sprite = 270; |
13 | down_sprite = 274; |
14 | left_sprite = 272; |
15 | up_sprite_idle = 262; |
16 | right_sprite_idle = 263; |
17 | down_sprite_idle = 265; |
18 | left_sprite_idle = 268; |
19 | action_sprite = false; |
20 | scene = 0; |
21 | x_dest[0] = 320; |
22 | y_dest[0] = 45; |
23 | actor_speed = 2; |
24 | axis_override = "x"; |
25 | end_direction = "right"; |
26 | walk_collider = -4; |