1 |
starting_point_x = x; |
2 |
starting_point_y = y; |
3 |
draw_position_x = starting_point_x; |
4 |
draw_position_y = starting_point_y; |
5 |
advance_x_hand = x; |
6 |
advance_y_hand = y; |
7 |
damage_disjoint_x = 0; |
8 |
damage_disjoint_y = 0; |
9 |
damage_disjoint_count = 0; |
10 |
no_loop_damage_disjoint_count = false; |
11 |
no_loop_create_clouds = false; |
12 |
transformed = false; |
13 |
transformed_speed = -6; |
14 |
transformed_rotation_speed = 10; |
15 |
sign_modifier = -1; |
16 |
time_elapsed = 10; |
17 |
time_max = 19; |
18 |
time_increase = 1; |
19 |
max_rise = 10; |
20 |
sign_modifier_angle = 1; |
21 |
time_elapsed_angle = 0; |
22 |
time_max_angle = time_max * 2; |
23 |
time_increase_angle = time_increase; |
24 |
max_rise_angle = 10; |
25 |
sign_modifier_advance_hand = sign_modifier; |
26 |
time_elapsed_advance_hand = time_elapsed; |
27 |
time_elapsed_advance_increase_hand = 10; |
28 |
sign_modifier_advance_back = sign_modifier; |
29 |
time_elapsed_advance_back = time_elapsed; |
30 |
time_elapsed_advance_increase_back = 8; |