1 | if (path_position == 1 && waiter == 0) |
2 | { |
3 | alarm[1] = 30; |
4 | waiter = 1; |
5 | } |
6 | if (finish == true && !instance_exists(obj_dialogue) && waiter == 1) |
7 | { |
8 | alarm[3] = 10; |
9 | obj_mfnpc.alarm[3] = 20; |
10 | waiter = 2; |
11 | } |