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gml_Object_obj_micro_froggit_Create_0

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1
starting_point_x = x;
2
starting_point_y = y;
3
draw_position_x = starting_point_x;
4
draw_position_y = starting_point_y;
5
damage_disjoint_x = 0;
6
damage_disjoint_y = 0;
7
damage_disjoint_count = 0;
8
no_loop_damage_disjoint_count = false;
9
no_loop_create_clouds = false;
10
sign_modifier = -1;
11
time_elapsed = 0;
12
time_max_low = 20;
13
time_max_high = 20;
14
time_increase = 1;
15
max_rise_low = 10;
16
max_rise_high = 30;
17
jump_count = 0;
18
jump_count_max_low = 2;
19
jump_count_max_high = 1;
20
jump_type = 0;
21
can_jump = true;
22
stomped_on = false;
23
stomp_counter = 0;
24
stomp_counter_max = 20;
25
shake_intensity_x = 10;
26
shake_intensity_y = 10;
27
no_loop_stomp = false;