Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_miner_snake_Alarm_0

(view raw script w/o annotations or w/e)
1
scr_text
scr_text

function scr_text() { if (!instance_exists(obj_dialogue)) msg = instance_create(x, y, obj_dialogue); }
();
2
is_talking = true;
3
with (msg)
4
    message[0] = "* You saw nothing.";
5
waiter = 0;
6
global.cutscene = false;