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gml_Object_obj_newhome_03_pacifist_music_player_Alarm_0

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1
if (live_call())
2
    return global.live_result;
3
obj_newhome_03_cutscene_postfight_spare.cutscene_music = audio_play_sound(mus_gift_1, 1, 0);
4
instance_destroy();