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gml_Object_obj_npc_ace_backtrack_Step_0

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event_inherited();
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if (!interact)
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    exit;
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scr_text
scr_text

function scr_text() { if (!instance_exists(obj_dialogue)) msg = instance_create(x, y, obj_dialogue); }
();
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switch (npc_flag)
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{
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    case 0:
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        with (msg)
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        {
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            talker[0] = other.object_index;
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            message[0] = "* Oh. It's you.";
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            message[1] = "* ...";
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            message[2] = "* ...";
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            message[3] = "* ...What?";
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            prt[0] = 435;
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            prt[1] = 437;
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            prt[2] = 437;
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            prt[3] = 439;
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        }
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        npc_flag = 1;
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        break;
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    case 1:
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        with (msg)
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        {
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            talker[0] = other.object_index;
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            message[0] = "* I'm trying to listen to#  my friend perform, if#  you don't mind.";
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            message[1] = "* This song is one of my#  favorites but...";
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            message[2] = "* I don't know how much#  longer Moray will be#  playing it.";
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            message[3] = "* Not gonna spend its#  length chatting, sorry.";
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            prt[0] = 435;
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            prt[1] = 437;
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            prt[2] = 437;
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            prt[3] = 439;
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        }
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        npc_flag = 2;
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        break;
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    case 2:
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        with (msg)
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        {
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            talker[0] = other.object_index;
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            message[0] = "* I don't wanna talk,#  alright?";
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            message[1] = "* Just because you showed#  up and solved a#  problem...";
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            message[2] = "* You think I should#  magically grow as a#  monster?";
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            message[3] = "* Break out of my shell#  and \"complete my arc?\"";
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            message[4] = "* Nah...";
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            message[5] = "* Growth is for main#  characters like Star.";
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            message[6] = "* I might be as 2D as my#  cards but hey, that's#  fine by me.";
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            prt[0] = 439;
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            prt[1] = 437;
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            prt[2] = 435;
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            prt[3] = 435;
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            prt[4] = 437;
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            prt[5] = 437;
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            prt[6] = 439;
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        }
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        npc_flag = 3;
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        break;
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    case 3:
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        with (msg)
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        {
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            talker[0] = other.object_index;
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            message[0] = "* ...";
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            prt[0] = 437;
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        }
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        break;
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}
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if (ds_map_find_value(global.npc_map, npc_id) != npc_flag)
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    ds_map_replace(global.npc_map, npc_id, npc_flag);