1 | event_inherited(); |
2 | npc_id = room_get_name(room) + object_get_name(object_index); |
3 | if (is_undefined(ds_map_find_value(global.npc_map, npc_id))) |
4 | ds_map_add(global.npc_map, npc_id, 0); |
5 | npc_flag = ds_map_find_value(global.npc_map, npc_id); |
6 | image_speed = 0; |
7 | is_talking = 0; |
8 | interact = false; |