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gml_Object_obj_npc_ceroba_backtrack_Step_0

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event_inherited();
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if (!interact)
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    exit;
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scr_text
scr_text

function scr_text() { if (!instance_exists(obj_dialogue)) msg = instance_create(x, y, obj_dialogue); }
();
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switch (npc_flag)
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{
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    case 0:
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        with (msg)
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        {
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            talker[0] = other.object_index;
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            message[0] = "* Clover? You're back?";
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            message[1] = "* Um...";
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            message[2] = "* I appreciate you#  thinking of us but...";
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            message[3] = "* You should go.";
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            prt[0] = 370;
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            prt[1] = 371;
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            prt[2] = 370;
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            prt[3] = 377;
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        }
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        npc_flag = 1;
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        break;
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    case 1:
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        with (msg)
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        {
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            talker[0] = other.object_index;
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            message[0] = "* Sorry, I don't mean to#  be rude. It's just a#  personal situation.";
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            message[1] = "* I've found a road to#  contentment in this#  group...";
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            message[2] = "* I don't want to be#  given false hope and#  slip back into...";
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            message[3] = "* ...";
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            message[4] = "* Nevermind.";
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            prt[0] = 394;
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            prt[1] = 377;
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            prt[2] = 370;
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            prt[3] = 371;
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            prt[4] = 394;
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        }
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        npc_flag = 2;
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        break;
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    case 2:
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        with (msg)
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        {
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            talker[0] = other.object_index;
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            message[0] = "* Not sure if you#  received it, but I sent#  you a letter.";
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            message[1] = "* Maybe you being here is#  a response to my request#  but...";
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            message[2] = "* Please leave us be.";
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            prt[0] = 377;
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            prt[1] = 370;
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            prt[2] = 394;
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        }
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        npc_flag = 3;
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        break;
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    case 3:
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        with (msg)
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        {
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            talker[0] = other.object_index;
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            message[0] = "* ...";
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            prt[0] = 394;
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        }
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        break;
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}
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if (ds_map_find_value(global.npc_map, npc_id) != npc_flag)
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    ds_map_replace(global.npc_map, npc_id, npc_flag);