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gml_Object_obj_npc_clover_dunes_13_Step_0

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1
if (global.dialogue_open)
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    exit;
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event_inherited();
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if (npc_arrived == 1)
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{
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    npc_arrived = 0;
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    can_walk = false;
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    instance_create(100, 155, obj_stresso_dunes_13);
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}
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obj_pl.x = x;
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obj_pl.y = y;
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if (player_fade_in == true)
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{
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    if (image_alpha < 1)
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        image_alpha += 0.1;
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    else
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        can_walk = true;
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    player_fade_in = false;
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}