| 1 | if (global.dialogue_open) |
| 2 | exit; |
| 3 | event_inherited(); |
| 4 | if (npc_arrived == 1) |
| 5 | { |
| 6 | npc_arrived = 0; |
| 7 | can_walk = false; |
| 8 | instance_create(100, 155, obj_stresso_dunes_13); |
| 9 | } |
| 10 | obj_pl.x = x; |
| 11 | obj_pl.y = y; |
| 12 | if (player_fade_in == true) |
| 13 | { |
| 14 | if (image_alpha < 1) |
| 15 | image_alpha += 0.1; |
| 16 | else |
| 17 | can_walk = true; |
| 18 | player_fade_in = false; |
| 19 | } |