| 1 |
event_inherited(); |
| 2 |
if (interact) |
| 3 |
{ |
| 4 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 5 |
is_talking = 1; |
| 6 |
with (msg) |
| 7 |
{ |
| 8 |
switch (other.npc_flag) |
| 9 |
{ |
| 10 |
case 0: |
| 11 |
message[0] = "* Come on, I GOTTA be on the# guest list!"; |
| 12 |
message[1] = "* Everybody knows my name!"; |
| 13 |
other.npc_flag++; |
| 14 |
break; |
| 15 |
case 1: |
| 16 |
message[0] = "* Any time now the bouncer's# memory of me will come rushing# back."; |
| 17 |
message[1] = "* Surprised it's taking this# long."; |
| 18 |
other.npc_flag++; |
| 19 |
break; |
| 20 |
case 2: |
| 21 |
message[0] = "* If all else fails, I'll just# dance out here. No one could# stop me."; |
| 22 |
break; |
| 23 |
} |
| 24 |
} |
| 25 |
} |