Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_npc_mooch_asleep_Create_0

(view raw script w/o annotations or w/e)
1
event_inherited();
2
depth = -101;
3
message[0] = "* (She's probably asleep.)";
4
message[1] = "* (Probably.)";
5
alarm[0] = 40;
gml_Object_obj_npc_mooch_asleep_Alarm_0.gml

alarm[0] = 40; instance_create(x + 6, y + 2, obj_npc_sleepo_z);