| 1 |
event_inherited(); |
| 2 |
if (interact) |
| 3 |
{ |
| 4 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 5 |
is_talking = 1; |
| 6 |
switch (npc_flag) |
| 7 |
{ |
| 8 |
case 0: |
| 9 |
with (msg) |
| 10 |
{ |
| 11 |
message[0] = "* North Star is the coolest!"; |
| 12 |
message[1] = "* One time, a construction team# was demolishing a building in# New Home."; |
| 13 |
message[2] = "* But uh oh! An infant was in# the way of the building as it# came CRASHING down!"; |
| 14 |
message[3] = "* Suddenly, North Star appeared# and wound his lasso up!"; |
| 15 |
message[4] = "* He wrangled that skyscraper# without breaking a sweat! Yee# haw! Yee haw!"; |
| 16 |
message[5] = "* For saving its life, the# building gave North Star ONE# MILLION G!"; |
| 17 |
message[6] = "* True story! True story!"; |
| 18 |
} |
| 19 |
npc_flag = 1; |
| 20 |
break; |
| 21 |
case 1: |
| 22 |
with (msg) |
| 23 |
{ |
| 24 |
message[0] = "* Me and North Star are a lot# alike, don'tcha think?"; |
| 25 |
message[1] = "* The golden complexions, the# hats, the owning of two legs."; |
| 26 |
message[2] = "* I would roleplay as his son if# only he'd let me!"; |
| 27 |
} |
| 28 |
npc_flag = 2; |
| 29 |
break; |
| 30 |
case 2: |
| 31 |
with (msg) |
| 32 |
{ |
| 33 |
message[0] = "* North Star's four friends are# OKAY but who cares about# sidekicks?"; |
| 34 |
message[1] = "* I mean, unless I was his# sidekick. I would care about# that A LOT!"; |
| 35 |
} |
| 36 |
break; |
| 37 |
} |
| 38 |
} |