1 |
event_inherited(); |
2 |
if (interact) |
3 |
{ |
4 |
if (global.party_member != -4) |
5 |
{ |
6 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
7 |
with (msg) |
8 |
{ |
9 |
sndfnt = 102; |
10 |
message[0] = "* (We need to stay# focused.)"; |
11 |
message[1] = "* (Let's not bother the# townsfolk with our# problems.)"; |
12 |
prt[0] = 321; |
13 |
prt[1] = 338; |
14 |
} |
15 |
exit; |
16 |
} |
17 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
18 |
is_talking = true; |
19 |
switch (npc_flag) |
20 |
{ |
21 |
case 0: |
22 |
with (msg) |
23 |
{ |
24 |
portrait = false; |
25 |
sndfnt = 99; |
26 |
message[0] = "* Something going on at the old# Ketsukane residence?"; |
27 |
message[1] = "* I've noticed an unusual number# of monsters visiting."; |
28 |
message[2] = "* Guess there's never a bad time# to pay your respects. \t"; |
29 |
message[3] = "* Brilliant minds, the# Ketsukane's."; |
30 |
} |
31 |
npc_flag += 1; |
32 |
break; |
33 |
case 1: |
34 |
with (msg) |
35 |
{ |
36 |
portrait = false; |
37 |
sndfnt = 99; |
38 |
message[0] = "* Have you seen our little# sapling south of here?"; |
39 |
message[1] = "* Well, perhaps I shouldn't call# it \"little\" anymore."; |
40 |
message[2] = "* Its rate of growth has been# unprecedented."; |
41 |
message[3] = "* My latest botanical methods# seem to be working better than# expected."; |
42 |
message[4] = "* The Meadow is sure to return# in the coming years. I truly# believe it."; |
43 |
} |
44 |
npc_flag += 1; |
45 |
break; |
46 |
case 2: |
47 |
with (msg) |
48 |
{ |
49 |
message[0] = "* Patience is a virtue."; |
50 |
message[1] = "* You will get what you put in# but it may take time."; |
51 |
message[2] = "* Remember that."; |
52 |
} |
53 |
break; |
54 |
} |
55 |
} |