| 1 | event_inherited(); | 
    
    
        | 2 | if (interact) | 
    
    
        | 3 | { | 
    
    
        | 4 |     scr_textscr_text();function scr_text ()
{
    if (!instance_exists(obj_dialogue))
        msg = instance_create(x, y, obj_dialogue);
} | 
    
    
        | 5 |     is_talking = 1; | 
    
    
        | 6 |     with (msg) | 
    
    
        | 7 |     { | 
    
    
        | 8 |         switch (other.npc_flag) | 
    
    
        | 9 |         { | 
    
    
        | 10 |             case 0: | 
    
    
        | 11 |                 color = true; | 
    
    
        | 12 |                 col_modif[0] = 65535; | 
    
    
        | 13 |                 message[0] = "* Visiting from the Wild East,#  are you?"; | 
    
    
        | 14 |                 message_col[0][0] = "                    Wild East            "; | 
    
    
        | 15 |                 message[1] = "* I must say, I haven't seen your#  face around these parts."; | 
    
    
        | 16 |                 message[2] = "* Welcome to my abode, young one!"; | 
    
    
        | 17 |                 message[3] = "* As you may notice, I have a#  knack for the preservation of#  life."; | 
    
    
        | 18 |                 message[4] = "* Grass is very rare here."; | 
    
    
        | 19 |                 message[5] = "* For any to grow, there must be#  a source of water close by or#  amongst the ground."; | 
    
    
        | 20 |                 message[6] = "* I try my best to keep my own#  little patch happy."; | 
    
    
        | 21 |                 message[7] = "* It's one of my many hobbies!"; | 
    
    
        | 22 |                 other.npc_flag++; | 
    
    
        | 23 |                 break; | 
    
    
        | 24 |             case 1: | 
    
    
        | 25 |                 message[0] = "* The Dunes didn't used to be#  like this."; | 
    
    
        | 26 |                 message[1] = "* Rivers, trees, and plenty of#  grass painted the area; lush#  and beautiful."; | 
    
    
        | 27 |                 message[2] = "* This was years ago, of course.#  The memories often escape me."; | 
    
    
        | 28 |                 message[3] = "* It's hard to blame anyone for#  the loss of those things."; | 
    
    
        | 29 |                 message[4] = "* Poor miners had no idea such a#  large stone could kill an#  ecosystem."; | 
    
    
        | 30 |                 message[5] = "* No one did. It was a new#  discovery at the time."; | 
    
    
        | 31 |                 message[6] = "* I suppose it was nature's will."; | 
    
    
        | 32 |                 other.npc_flag++; | 
    
    
        | 33 |                 break; | 
    
    
        | 34 |             case 2: | 
    
    
        | 35 |                 message[0] = "* I began a small project south#  of here."; | 
    
    
        | 36 |                 message[1] = "* Planted a sapling in an empty#  shelter."; | 
    
    
        | 37 |                 message[2] = "* The townsfolk and I watch over#  it, giving it water every day."; | 
    
    
        | 38 |                 message[3] = "* If we're lucky, it will grow#  into something wonderful. A#  glimpse of days gone by."; | 
    
    
        | 39 |                 other.npc_flag++; | 
    
    
        | 40 |                 break; | 
    
    
        | 41 |             case 3: | 
    
    
        | 42 |                 message[0] = "* Enjoy the rest of your visit,#  \"partner\"!"; | 
    
    
        | 43 |                 break; | 
    
    
        | 44 |         } | 
    
    
        | 45 |     } | 
    
    
        | 46 | } |